Overview
NVIDIA Quadro P2000
The Perfect Balance of Superb
Performance, Compelling Features,
and Compact Form Factor.
- Pascal GPU
- 1024 NVIDIA® CUDA® Cores
- 5 GB GDDR5 CPU Memory
- Up to 140GB/s Memory Bandwidth
- PCI Express 3.0 System Interface
- 3.0 TELOPS FP32 Peak single-precision floating point performance(board)
- 75W Max Power Consumption
- 4x DP 1.4 Display Connectors

Pascal Dynamic Load BalancingDynamically allocate GPU resources for graphics and compute tasks as needed to maximize resource utilization
Pascal Compute PreemptionPreemption at the instruction-level provides finer grain control over compute tasks to prevent long-running applications from either monopolizing system resources or timing out
5GB GDDR5 Memory CapacityDrive up to four 5K displays simultaneously(5120×2880 @ 60Hz). Increase bandwidth by up to 20% by reducing the amount of data fetched from memory for each frame with 4th generation
Advanced Display Features
DisplayPort 1.4
– DP 1.4 provides twice the bandwidth of the previous generation
– Drive up to four 5K displays simultaneously
– HDR support displays 2x the visible colors resulting in brighter, more saturated images
Multiple Display
Combine up to four Quadro GPUs in one system to simplify the deployment of display walls or other immersive display environments
H.264 and HEVC Encode /Decode
Creation and playback of HDR video with 4K @ 60Hz 10b/12b HEVC encode and 4K @ 60Hz 10b HEVC decode engines
Mosaic Technology, available only on Quadro
3D Graphics Architecture
– 64x full scene antialiasing (FSAA)
– Up to 16 K x 16 K texture and render processing
– Support Shader Model 5.1/OpenGL 4.5/DirectX 12.0/Vulkan 1.0
– 32-bit per-component floating point texture filtering and blending
– 16x angle independent anisotropic filtering
Anisotropic filtering improves the clarity and crispness of textured objects in rendering. Textures are images containing various types of data such as color, transparency, reflectivity, and bumps (normals) that are mapped to an object and processed by the GPU in order to give it a realistic appearance on your screen
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